Date
Thursday, October 15, 2026
Time
11:00 AM - 11:50 AM
Location Name
RL 17
Name
Brand It. Build It. Bring It to Life
Description
This session showcases a high school project-based learning experience that transforms students from consumers into creators. Attendees will see how students develop a fictional company, design logos and vinyl products using Cricut Design Space and assets from The Noun Project and then bring their ideas into SketchUp for Schools by designing a 3D headquarters for their brand. The presentation highlights a complete creative ecosystem: Idea → Branding → AI-Supported Brainstorming → Digital Design → Physical Production → 3D Spatial Design. Attendees will also explore how AI tools can support brainstorming, feedback, and idea generation while students critically evaluate the effectiveness, usefulness, and credibility of AI-generated content. This interdisciplinary project amplifies student voice, integrates impactful edtech tools, and develops authentic communication, design, and problem-solving skills that move learning forward and beyond.
Speakers
Session Type
Traditional Workshop
Track
Creativity & Design
Secondary Track
Digital Tools
Primary Audience
Middle/High School
Secondary Audience
General Educators
Fall Conference Strands
Inspire
MA DLCS Strands
Computing and Society, Digital Tools and Collaboration